Tutorial
Tutorial posts from the AIHubMix team.

How to Use a Real Face in Seedance 2.5 with AIHubMix Real-Human Assets
AI video becomes much more useful when the person on screen stays recognizable from one scene to the next. AIHubMix real-human assets provide a consent-based way to use an approved face in Seedance video generation while keeping authorization, asset processing, and generation as separate, verifiable steps. This guide explains what real-human video is, how the AIHubMix workflow works, why it is useful, and how to create a Seedance 2.5 video from a real face. It also explains the difference betwe

GLM-5.3 Hands-on Guide: Always-on Thinking, Three Effort Levels, and the API Support Matrix
An August 2026 guide to calling GLM-5.3: always-on thinking with three reasoning_effort levels, reasoning summaries, parallel tool calls, structured output, and automatic caching — with tested examples for the AIHubMix Chat, Responses, and Messages APIs.

DeepSeek V4 Pro (0813): Thinking Passback & 3-API Matrix
DeepSeek V4 Pro (0813) hands-on guide: thinking toggle and reasoning_effort levels, mandatory thinking-history passback, tools, caching, and a 3-API matrix.

Kimi K3 Hands-On Guide: New Parameters & API Support Matrix
July 2026 Kimi K3 guide: reasoning_effort max, thinking history, dynamic tool loading, structured output, auto caching, partial prefix, and vision inputs.

Claude Opus 4.7 New Parameters Guide
This article covers two key changes to reasoning control in Claude Opus 4.7, along with complete usage instructions for both the AIHubmix native API and the Chat unified interface. See also: Anthropic official announcement and model change log.